Плагин для ПЗ (Plugin for EI)
#62
DemoNCS:
Troubles with not 0 player already fixed.

This functions sometimes can be useful:
GetUnitStrength(Unit: object) : float
GetUnitDexterity(Unit: object) : float
GetUnitIntelligence(Unit: object) : float
GiveUnitExp(Unit: object, exp: float)

Even this:
GetUnitSpellDamage(Unit: object, nSpell: float) : float
GetUnitWeaponDamage(Unit: object, nWeapon: float) : float
GetUnitActions(Unit: object) : float
GetUnitSpeed(Unit: object, nSpeed: float) : float (nSpeed = 1 (Run), 2 (Walk), 3 (Sneak), 4 (Crawl))
GetUnitLocomotion(Unit: object) : float

Speed and locomotion in names probably must be switched.

But honestly, these functions are questionable. Of course it can be used but in some rare situation.
DeleteUnitItem(Unit: object, Item: string)
DeleteUnitArmor(Unit: object, part: float)
DeleteUnitWeapon(Unit: object, nWeapon: float)
DeleteUnitQuickItem(Unit: object, nQuickItem: float)
GetUnitArmor(Unit: object, part: float) : string (part : 0 to 5 parts)
GetUnitWeapon(Unit: object, nWeapon: float) : string (nWeapon: Position 1,2,3,4)
GetUnitQuickItem(Unit: object, nQuickItem: float) (nQuickItem: Position 1,2,3,4)
GetUnitSpell(Unit: object, nSpell: float) (nSpell: from 1 to 8)
GetUnitNickName(Unit: object) : string

Zakx95:
1, 4, 5 - good
2 - already reduce for 12 players.
3 - terrible idea. If you want play together use the same mod.
6 - what do you mean?
Ответ


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Плагин для ПЗ (Plugin for EI) - от Влесам - 09.12.2014, 03:06

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