Extract Singlepalyer Quests For Multy?
#3
Thanks for the fast reply! <_<
I have a mod in English called Mappack1.41. Its from the Nival mod forum. There are some quests on differend maps, like the introduction Gipat map. I can play them but I cant use them for new quests because in the Lmp files are monsterprototypes that don't exist in my own databaselmp.res file. And I dont want to use his databaselmp.res file for my quests.

For making quests I downloaded the quest tools. What I dont understand is how to let the game know what the questsubject is. e.g. I studied the Rogues and Giant toad quests. I see the briefing. But I dont see the logic: where is the treasure chest loaded? Where do I tell the computer someone should kill the toad? Suppose I would make a simple quest: Kill 3 orc fighters. Where do I add the logic that makes the computer check if 3 orc fighters are killed? :unsure:
Ответ


Сообщения в этой теме
Extract Singlepalyer Quests For Multy? - от Guest - 09.12.2004, 03:01
Extract Singlepalyer Quests For Multy? - от ELF - 09.12.2004, 10:18
Extract Singlepalyer Quests For Multy? - от Guest - 10.12.2004, 01:12
Extract Singlepalyer Quests For Multy? - от ELF - 10.12.2004, 15:29
Extract Singlepalyer Quests For Multy? - от Guest - 10.12.2004, 22:07
Extract Singlepalyer Quests For Multy? - от Lilu - 11.12.2004, 10:43

Перейти к форуму:


Пользователи, просматривающие эту тему: 1 Гость(ей)