Few questions about Evil Islands Engine
#3
As I know, damage to mob by weapon have similar formula.
Random from min to max of weapon damage - Armor = Real damage to mob. Parts of player`s body have different "Armor" parameter.

About hit chance - it depends not only on "Defense" but also on "Attack" skill. So if your "Attack" skill less then "Defense" skill of mob, you can`t hit him. I think here is something like (Attack-Defence)*Random.

About chance to hit one of the parts - I think it`s some coefficient. Like 0.1*(Attack-Defence)*Random for head. Or something like that.
Ответ


Сообщения в этой теме
Few questions about Evil Islands Engine - от IDoL - 03.03.2010, 22:49

Перейти к форуму:


Пользователи, просматривающие эту тему: 1 Гость(ей)