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	<channel>
		<title><![CDATA[Город Джунов - General Discussion]]></title>
		<link>https://www.gipat.ru/forum/</link>
		<description><![CDATA[Город Джунов - https://www.gipat.ru/forum]]></description>
		<pubDate>Tue, 21 Apr 2026 07:15:48 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[How to modife ai.reg]]></title>
			<link>https://www.gipat.ru/forum/thread-4022.html</link>
			<pubDate>Thu, 22 May 2025 08:13:58 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6101">Ryndyuk</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-4022.html</guid>
			<description><![CDATA[I would like to change easy level parametrs there.]]></description>
			<content:encoded><![CDATA[I would like to change easy level parametrs there.]]></content:encoded>
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		<item>
			<title><![CDATA[res 2gb]]></title>
			<link>https://www.gipat.ru/forum/thread-4004.html</link>
			<pubDate>Thu, 16 May 2024 02:34:14 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6105">Wingard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-4004.html</guid>
			<description><![CDATA[Hello guys, is there a way to make a .res file that takes more than 2 gb on disc space? I tried EiEdit, EiPacker and ResBuild but they all stop at 2gb and leave an incomplete file that crashes the game. I wanted to upscale all of the textures but this limit is rather restricting <img src="https://www.gipat.ru/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" />]]></description>
			<content:encoded><![CDATA[Hello guys, is there a way to make a .res file that takes more than 2 gb on disc space? I tried EiEdit, EiPacker and ResBuild but they all stop at 2gb and leave an incomplete file that crashes the game. I wanted to upscale all of the textures but this limit is rather restricting <img src="https://www.gipat.ru/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Etherlords] [Tools] Plugin for Import meshes and animaions]]></title>
			<link>https://www.gipat.ru/forum/thread-3986.html</link>
			<pubDate>Sat, 08 Jul 2023 01:14:25 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6615">Atom</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3986.html</guid>
			<description><![CDATA[<blockquote class="mycode_quote"><cite>Цитата:</cite>Plugin for IMPORT Etherlords 1 mesh and animation with "ether" box &copy; LostSoul</blockquote>
Based on EI_figer: <a href="https://www.gipat.ru/forum/thread-3682.html" target="_blank" rel="noopener" class="mycode_url">https://www.gipat.ru/forum/thread-3682.html</a><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.gipat.ru/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=2930" target="_blank" title="">ei_figer5.3automorphscalescopyscaledETHfig1.zip</a> (Размер: 71.1 KB / Загрузок: 229)
<!-- end: postbit_attachments_attachment --><br />
<br />
Author`s contacts:<br />
<a href="https://vk.com/lostsoull" target="_blank" rel="noopener" class="mycode_url">https://vk.com/lostsoull</a><br />
<a href="https://t.me/LostSoulOne" target="_blank" rel="noopener" class="mycode_url">https://t.me/LostSoulOne</a><br />
<a href="https://www.gipat.ru/forum/user-6549.html" target="_blank" rel="noopener" class="mycode_url">https://www.gipat.ru/forum/user-6549.html</a>]]></description>
			<content:encoded><![CDATA[<blockquote class="mycode_quote"><cite>Цитата:</cite>Plugin for IMPORT Etherlords 1 mesh and animation with "ether" box &copy; LostSoul</blockquote>
Based on EI_figer: <a href="https://www.gipat.ru/forum/thread-3682.html" target="_blank" rel="noopener" class="mycode_url">https://www.gipat.ru/forum/thread-3682.html</a><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.gipat.ru/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=2930" target="_blank" title="">ei_figer5.3automorphscalescopyscaledETHfig1.zip</a> (Размер: 71.1 KB / Загрузок: 229)
<!-- end: postbit_attachments_attachment --><br />
<br />
Author`s contacts:<br />
<a href="https://vk.com/lostsoull" target="_blank" rel="noopener" class="mycode_url">https://vk.com/lostsoull</a><br />
<a href="https://t.me/LostSoulOne" target="_blank" rel="noopener" class="mycode_url">https://t.me/LostSoulOne</a><br />
<a href="https://www.gipat.ru/forum/user-6549.html" target="_blank" rel="noopener" class="mycode_url">https://www.gipat.ru/forum/user-6549.html</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tileset tsr file question]]></title>
			<link>https://www.gipat.ru/forum/thread-3983.html</link>
			<pubDate>Sat, 03 Jun 2023 00:32:19 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6105">Wingard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3983.html</guid>
			<description><![CDATA[Hey guys,<br />
I'm working on a graphical mod for another Nival game from that period, Etherlords, and it seems like some of the textures are kept not inside textures.res but inside a different file. Does anyone know how to unpack and pack a .tsr file? Google says nothing about that extension (well maybe apart from The Sims 3 apparently also having one named like that but I bet its a different file completely).<br />
For those interested I'll send this file here, it's a small one, only 6 mb, maybe someone wants to check it out.<br />
<br />
<a href="https://ufile.io/soxvewt9" target="_blank" rel="noopener" class="mycode_url">https://ufile.io/soxvewt9</a><br />
<br />
I'd be very grateful for any help with this one <img src="https://www.gipat.ru/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hey guys,<br />
I'm working on a graphical mod for another Nival game from that period, Etherlords, and it seems like some of the textures are kept not inside textures.res but inside a different file. Does anyone know how to unpack and pack a .tsr file? Google says nothing about that extension (well maybe apart from The Sims 3 apparently also having one named like that but I bet its a different file completely).<br />
For those interested I'll send this file here, it's a small one, only 6 mb, maybe someone wants to check it out.<br />
<br />
<a href="https://ufile.io/soxvewt9" target="_blank" rel="noopener" class="mycode_url">https://ufile.io/soxvewt9</a><br />
<br />
I'd be very grateful for any help with this one <img src="https://www.gipat.ru/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[LiA][Solved][Spoiler] About the other plot]]></title>
			<link>https://www.gipat.ru/forum/thread-3967.html</link>
			<pubDate>Mon, 24 Oct 2022 10:11:58 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3967.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF4136;" class="mycode_color">Big spoiler alert!</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
...<br />
<br />
...<br />
<br />
...<br />
<br />
...<br />
<br />
...<br />
<br />
In my playing, I completed the game with only Kir after Kiel was killed. And I thought that's the only plot.<br />
<br />
But in a player's playing, <a href="https://youtu.be/bQvBnNYkito?list=PL4ot4_O68BPiUXeRfUnolx1hy5kFnAtPK&amp;t=1207" target="_blank" rel="noopener" class="mycode_url">after Kir talked to the Joon girl, he automatically go to talk to the Joon sage, and then Kiel came back to life</a>. I don't know Russian, so I don't understand that conversation between Kir and the Joon sage.<br />
<br />
In my playing, after Kir talked to the Joon girl, he did not automatically go to talk to the Joon sage, and Kiel remained dead.<br />
<br />
Can someone explain the factor which triggers Kir's automatic talk with the Joon sage? I probably won't load a previous savegame to complete the game again with Kiel; I'm just curious about what triggers that alternative plot.]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-size: medium;" class="mycode_size"><span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b"><span style="color: #FF4136;" class="mycode_color">Big spoiler alert!</span></span></span></span><br />
<hr class="mycode_hr" />
<br />
...<br />
<br />
...<br />
<br />
...<br />
<br />
...<br />
<br />
...<br />
<br />
In my playing, I completed the game with only Kir after Kiel was killed. And I thought that's the only plot.<br />
<br />
But in a player's playing, <a href="https://youtu.be/bQvBnNYkito?list=PL4ot4_O68BPiUXeRfUnolx1hy5kFnAtPK&amp;t=1207" target="_blank" rel="noopener" class="mycode_url">after Kir talked to the Joon girl, he automatically go to talk to the Joon sage, and then Kiel came back to life</a>. I don't know Russian, so I don't understand that conversation between Kir and the Joon sage.<br />
<br />
In my playing, after Kir talked to the Joon girl, he did not automatically go to talk to the Joon sage, and Kiel remained dead.<br />
<br />
Can someone explain the factor which triggers Kir's automatic talk with the Joon sage? I probably won't load a previous savegame to complete the game again with Kiel; I'm just curious about what triggers that alternative plot.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to cast spells by using console commands?]]></title>
			<link>https://www.gipat.ru/forum/thread-3965.html</link>
			<pubDate>Wed, 12 Oct 2022 07:28:28 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3965.html</guid>
			<description><![CDATA[I have heard that there are console commands which can cast spells. I would appreciate it if someone could explain how to cast the <span style="font-weight: bold;" class="mycode_b">Field of Vision</span> spell with console commands. Thanks.]]></description>
			<content:encoded><![CDATA[I have heard that there are console commands which can cast spells. I would appreciate it if someone could explain how to cast the <span style="font-weight: bold;" class="mycode_b">Field of Vision</span> spell with console commands. Thanks.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[LiA][Solved][Spoiler] Cannot initiate the conversation with a NPC (2)]]></title>
			<link>https://www.gipat.ru/forum/thread-3964.html</link>
			<pubDate>Sat, 24 Sep 2022 09:51:28 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3964.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains spoilers.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In the City of Dar-Leanos (in Jygran), there is a NPC necromancer named Jaminin (he was brought to there as the result of a quest). At first, conversations with him had no problems to initiate. However, now I need to initiate a new conversation with him and that isn't working. There are two options in his dialog box now:<br />
<ul class="mycode_list"><li>On the fate of the necromancer<br />
</li>
<li>Talk to you later<br />
</li>
</ul>
Clicking either option closed the dialog box and then nothing happened.<br />
<br />
How to overcome this bug?]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains spoilers.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In the City of Dar-Leanos (in Jygran), there is a NPC necromancer named Jaminin (he was brought to there as the result of a quest). At first, conversations with him had no problems to initiate. However, now I need to initiate a new conversation with him and that isn't working. There are two options in his dialog box now:<br />
<ul class="mycode_list"><li>On the fate of the necromancer<br />
</li>
<li>Talk to you later<br />
</li>
</ul>
Clicking either option closed the dialog box and then nothing happened.<br />
<br />
How to overcome this bug?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[LiA][Bug?][Spoiler] Not receiving a promised reward]]></title>
			<link>https://www.gipat.ru/forum/thread-3962.html</link>
			<pubDate>Sat, 30 Jul 2022 01:13:58 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3962.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In Gipath, the witch asked me to leave her the book I took from the observatory and also said she will give me a useful thing for it. But when the conversation finished, I didn't receive any useful thing from her. Is that a bug?]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In Gipath, the witch asked me to leave her the book I took from the observatory and also said she will give me a useful thing for it. But when the conversation finished, I didn't receive any useful thing from her. Is that a bug?]]></content:encoded>
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		<item>
			<title><![CDATA[[LiA][Spoiler] How to fix a buggy weather?]]></title>
			<link>https://www.gipat.ru/forum/thread-3958.html</link>
			<pubDate>Fri, 20 May 2022 23:23:59 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3958.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a minor spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In the Dead City zone in Gipath, there is a buggy lightning that does not disappear. During night time, it lightens the surrounding area and thus makes the atmosphere there unrealistic.<br />
<br />
It wasn't there before. Apparently, it appeared one day and has been staying there since then.<br />
<br />
Is there a console code which can make that lightning disappear?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.gipat.ru/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=2804" target="_blank" title="">buggy-ligntning.jpg</a> (Размер: 269.74 KB / Загрузок: 234)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a minor spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In the Dead City zone in Gipath, there is a buggy lightning that does not disappear. During night time, it lightens the surrounding area and thus makes the atmosphere there unrealistic.<br />
<br />
It wasn't there before. Apparently, it appeared one day and has been staying there since then.<br />
<br />
Is there a console code which can make that lightning disappear?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://www.gipat.ru/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=2804" target="_blank" title="">buggy-ligntning.jpg</a> (Размер: 269.74 KB / Загрузок: 234)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[[LiA][Spoiler] How to earn more money?]]></title>
			<link>https://www.gipat.ru/forum/thread-3957.html</link>
			<pubDate>Fri, 20 May 2022 04:57:30 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3957.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains spoilers.</span></span></span><br />
<hr class="mycode_hr" />
<br />
I chose the mind path for both characters. In other words, I let both of them be mages. One of them needs to confront enemies and be the tank, and that requires a large sum of money for buying good armors and good spells in Gipath. And I'm currently struggling on that issue.<br />
<br />
When I arrived Gipath, I only have about &#36;2,400. After buying the Fire Arrow spell, I could only afford the worst type of armors. Those armors are not good in melee combat and are barely enough for me to fight the weakest skeletons. I can only resort to backstabbing if I need to deal with adult boars, and that play style is not enjoyable to me.<br />
<br />
Good armors costs at least several thousand or even more than 10 thousand dollars. Good runes are expensive, too.<br />
<br />
So isn't there supposed to be a way for farming money? if not, aren't those expensive items pointless?<br />
<br />
If anyone knows the method for farming money, please give me a hint. Thanks in advance.]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains spoilers.</span></span></span><br />
<hr class="mycode_hr" />
<br />
I chose the mind path for both characters. In other words, I let both of them be mages. One of them needs to confront enemies and be the tank, and that requires a large sum of money for buying good armors and good spells in Gipath. And I'm currently struggling on that issue.<br />
<br />
When I arrived Gipath, I only have about &#36;2,400. After buying the Fire Arrow spell, I could only afford the worst type of armors. Those armors are not good in melee combat and are barely enough for me to fight the weakest skeletons. I can only resort to backstabbing if I need to deal with adult boars, and that play style is not enjoyable to me.<br />
<br />
Good armors costs at least several thousand or even more than 10 thousand dollars. Good runes are expensive, too.<br />
<br />
So isn't there supposed to be a way for farming money? if not, aren't those expensive items pointless?<br />
<br />
If anyone knows the method for farming money, please give me a hint. Thanks in advance.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Tip] A method for pulling an enemy when Fireworks is unavailable]]></title>
			<link>https://www.gipat.ru/forum/thread-3956.html</link>
			<pubDate>Fri, 06 May 2022 22:06:40 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3956.html</guid>
			<description><![CDATA[The Fireworks spell is useful when you want to pull an enemy out of a group of enemies. But what if the spell is unavailable? In some cases, an alternative is running away from behind an enemy.<br />
<br />
The method works like this: You approach an enemy from behind by running/sneaking/crawling until there is about 5 to 6m between you and the enemy, and then you run towards your preferred direction and to a safe distance where the enemy cannot see you. Because running causes noise, the enemy will hear it and rush to the spot where you start running. By doing that, you successfully pulled an enemy. While the enemy is checking what happens at the spot, you can approach the enemy and do your thing or pull the enemy farther.<br />
<br />
Make sure other enemies nearby do not see you when you're doing those steps.]]></description>
			<content:encoded><![CDATA[The Fireworks spell is useful when you want to pull an enemy out of a group of enemies. But what if the spell is unavailable? In some cases, an alternative is running away from behind an enemy.<br />
<br />
The method works like this: You approach an enemy from behind by running/sneaking/crawling until there is about 5 to 6m between you and the enemy, and then you run towards your preferred direction and to a safe distance where the enemy cannot see you. Because running causes noise, the enemy will hear it and rush to the spot where you start running. By doing that, you successfully pulled an enemy. While the enemy is checking what happens at the spot, you can approach the enemy and do your thing or pull the enemy farther.<br />
<br />
Make sure other enemies nearby do not see you when you're doing those steps.]]></content:encoded>
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			<title><![CDATA[[LiA] How is backstab damage calculated?]]></title>
			<link>https://www.gipat.ru/forum/thread-3955.html</link>
			<pubDate>Mon, 02 May 2022 19:23:42 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3955.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<hr class="mycode_hr" />
<br />
My character can currently deal 26-39 Crsh damage. I did some tests on his backstabbing to an enemy (<span style="color: #ffffff;" class="mycode_color">green evil eye</span>) of 44 Health, 29 Armor, and Slsh Resistance, and the highest damage output I have seen so far is just 32. Is that normal?<br />
<br />
He is not trained in Backstab, by the way.]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<hr class="mycode_hr" />
<br />
My character can currently deal 26-39 Crsh damage. I did some tests on his backstabbing to an enemy (<span style="color: #ffffff;" class="mycode_color">green evil eye</span>) of 44 Health, 29 Armor, and Slsh Resistance, and the highest damage output I have seen so far is just 32. Is that normal?<br />
<br />
He is not trained in Backstab, by the way.]]></content:encoded>
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		<item>
			<title><![CDATA[[LiA][Solved][Spoiler] Cannot initiate the conversation with a NPC]]></title>
			<link>https://www.gipat.ru/forum/thread-3954.html</link>
			<pubDate>Sun, 01 May 2022 19:23:53 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3954.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a minor spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In the black market zone, there is a woman named Fairy. And there are two options in her dialog box:<ul class="mycode_list"><li>Get to know the fairy<br />
</li>
<li>Talk to you later<br />
</li>
</ul>
Clicking either option closed the dialog box and then nothing happened.<br />
<br />
I tried loading a previous savename and entering the black market zone (in the hope of the zone's settings not becoming bugged when I enter), but that didn't help. How to overcome this bug?]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a minor spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
In the black market zone, there is a woman named Fairy. And there are two options in her dialog box:<ul class="mycode_list"><li>Get to know the fairy<br />
</li>
<li>Talk to you later<br />
</li>
</ul>
Clicking either option closed the dialog box and then nothing happened.<br />
<br />
I tried loading a previous savename and entering the black market zone (in the hope of the zone's settings not becoming bugged when I enter), but that didn't help. How to overcome this bug?]]></content:encoded>
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		<item>
			<title><![CDATA[[LiA][Solved][Spoiler] Stuck at loading screen when leaving a zone]]></title>
			<link>https://www.gipat.ru/forum/thread-3953.html</link>
			<pubDate>Sun, 01 May 2022 05:45:29 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3953.html</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a minor spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
After I completed the Prison quest and was leaving the Prison zone, I stuck at loading screen. How to overcome this bug?<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">== Update ==</span><br />
<br />
Loading a previous savename, entering that zone, and doing the quest solved the bug for me. So it looks like that zone's settings can sometimes become bugged when you enter it.]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">This thread is about the sequel Lost in Astral.</span></span></span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-size: small;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Attention! This thread contains a minor spoiler.</span></span></span><br />
<hr class="mycode_hr" />
<br />
After I completed the Prison quest and was leaving the Prison zone, I stuck at loading screen. How to overcome this bug?<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">== Update ==</span><br />
<br />
Loading a previous savename, entering that zone, and doing the quest solved the bug for me. So it looks like that zone's settings can sometimes become bugged when you enter it.]]></content:encoded>
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		<item>
			<title><![CDATA[Is it legal to download Lost in Astral?]]></title>
			<link>https://www.gipat.ru/forum/thread-3952.html</link>
			<pubDate>Wed, 27 Apr 2022 06:00:50 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://www.gipat.ru/forum/member.php?action=profile&uid=6510">IanTheWizard</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.gipat.ru/forum/thread-3952.html</guid>
			<description><![CDATA[Is the sequal Lost in Astral still copyrighted? If not, I would like to download and play it.]]></description>
			<content:encoded><![CDATA[Is the sequal Lost in Astral still copyrighted? If not, I would like to download and play it.]]></content:encoded>
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